图像分类模型通常会学会根据输入功能与培训数据中输出类之间的无关共发生进行预测类。我们称不需要的相关性为“数据偏见”,视觉特征导致数据偏见为“偏见因素”。在没有人类干预的情况下自动识别和减轻偏见是一个挑战。因此,我们进行了一项设计研究,以找到人类的循环解决方案。首先,我们确定了用三个专家捕获图像分类模型的偏差缓解过程的用户任务。然后,为了支持任务,我们开发了一个名为DASH的视觉分析系统,该系统允许用户在视觉上识别偏见因素,使用最先进的图像到图像到图像转换模型迭代生成合成图像,并监督改善分类精度的模型培训过程。我们对十名参与者的定量评估和定性研究证明了破折号的实用性,并为将来的工作提供了教训。
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图像分类器通常过于依赖于与目标类(即数据集偏差)在预测时具有很强相关性的外围属性。最近,无数的研究着重于缓解此类数据集偏见,其任务被称为偏见。但是,这些偏见方法通常具有不一致的实验设置(例如数据集和神经网络体系结构)。此外,大多数先前关于辩护方面的研究都没有指定它们如何选择涉及早期停止和超参数调整的模型参数。本文的目的是标准化不一致的实验设置,并提出一个用于脱缩的一致模型参数选择标准。基于这种统一的实验设置和模型参数选择标准,我们构建了一个名为DebiasBench的基准测试,其中包括五个数据集和七个Debiasing方法。我们仔细地在各个方面进行了广泛的实验,并表明不同的最新方法分别在不同的数据集中最有效。即使,没有任何依据模块的方法,也显示出低偏置严重程度的数据集中的竞争结果。我们公开释放DebiasBench中现有的辩论方法的实施,以鼓励未来的研究人员进行辩护,以进行公平的比较并进一步推动最先进的表现。
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在图像分类中,“ debiasing”旨在训练分类器,以免对数据集偏差,数据样本的外围属性与目标类别之间的强相关性。例如,即使数据集中的青蛙类主要由具有沼泽背景的青蛙图像组成(即,偏见与一致的样本),也应该能够在海滩上正确地对青蛙进行正确分类(即,偏见的样品, )。最近的辩论方法通常使用两个组件进行偏见,一个有偏见的模型$ f_b $和一个模型$ f_d $。 $ f_b $经过培训,可以专注于偏见的样本(即过度适合偏见),而$ f_d $主要通过专注于$ f_b $未能学习的样品,主要接受了偏见的样本培训,导致$ f_d $。不太容易受到数据集偏差的影响。虽然最先进的偏见技术旨在更好地培训$ f_d $,但我们专注于培训$ f_b $,这是迄今为止被忽视的组件。我们的实证分析表明,从$ f_b $的培训设置中删除偏见的样本对于改善$ f_d $的偏见性能很重要。这是由于以下事实:偏置冲突样品会干扰$ f_b $的偏见,因为这些样本不包括偏差属性。为此,我们提出了一种简单而有效的数据样本选择方法,该方法可以删除偏置冲突的样本,以构建一个偏置放大数据集用于培训$ f_b $。我们的数据示例选择方法可以直接应用于现有的基于重新加权的偏差方法,从而获得一致的性能提升并实现合成和现实世界数据集的最新性能。
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Recent developments of dense retrieval rely on quality representations of queries and contexts coming from pre-trained query and context encoders. In this paper, we introduce TouR (test-time optimization of query representations), which further optimizes instance-level query representations guided by signals from test-time retrieval results. We leverage a cross-encoder re-ranker to provide fine-grained pseudo labels over retrieval results and iteratively optimize query representations with the gradient descent method. Our theoretical analysis reveals that TouR can be viewed as a generalization of the classical Rocchio's algorithm for pseudo relevance feedback, and we present two variants leveraging psuedo labels as either hard binary or soft continuous labels. We first apply TouR on phrase retrieval with our proposed phrase re-ranker. On passage retrieval, we demonstrate its effectiveness with an off-the-shelf re-ranker. TouR improves the end-to-end open-domain QA accuracy significantly, as well as passage retrieval performance. Compared to re-ranker, TouR requires a smaller number of candidates, and achieves consistently better performance and runs up to 4x faster with our efficient implementation.
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We introduce TeSS (Text Similarity Comparison using Sentence Encoder), a framework for zero-shot classification where the assigned label is determined by the embedding similarity between the input text and each candidate label prompt. We leverage representations from sentence encoders optimized to locate semantically similar samples closer to each other in embedding space during pre-training. The label prompt embeddings serve as prototypes of their corresponding class clusters. Furthermore, to compensate for the potentially poorly descriptive labels in their original format, we retrieve semantically similar sentences from external corpora and additionally use them with the original label prompt (TeSS-R). TeSS outperforms strong baselines on various closed-set and open-set classification datasets under zero-shot setting, with further gains when combined with label prompt diversification through retrieval. These results are robustly attained to verbalizer variations, an ancillary benefit of using a bi-encoder. Altogether, our method serves as a reliable baseline for zero-shot classification and a simple interface to assess the quality of sentence encoders.
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The 3D-aware image synthesis focuses on conserving spatial consistency besides generating high-resolution images with fine details. Recently, Neural Radiance Field (NeRF) has been introduced for synthesizing novel views with low computational cost and superior performance. While several works investigate a generative NeRF and show remarkable achievement, they cannot handle conditional and continuous feature manipulation in the generation procedure. In this work, we introduce a novel model, called Class-Continuous Conditional Generative NeRF ($\text{C}^{3}$G-NeRF), which can synthesize conditionally manipulated photorealistic 3D-consistent images by projecting conditional features to the generator and the discriminator. The proposed $\text{C}^{3}$G-NeRF is evaluated with three image datasets, AFHQ, CelebA, and Cars. As a result, our model shows strong 3D-consistency with fine details and smooth interpolation in conditional feature manipulation. For instance, $\text{C}^{3}$G-NeRF exhibits a Fr\'echet Inception Distance (FID) of 7.64 in 3D-aware face image synthesis with a $\text{128}^{2}$ resolution. Additionally, we provide FIDs of generated 3D-aware images of each class of the datasets as it is possible to synthesize class-conditional images with $\text{C}^{3}$G-NeRF.
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Cellular automata (CA) captivate researchers due to teh emergent, complex individualized behavior that simple global rules of interaction enact. Recent advances in the field have combined CA with convolutional neural networks to achieve self-regenerating images. This new branch of CA is called neural cellular automata [1]. The goal of this project is to use the idea of idea of neural cellular automata to grow prediction machines. We place many different convolutional neural networks in a grid. Each conv net cell outputs a prediction of what the next state will be, and minimizes predictive error. Cells received their neighbors' colors and fitnesses as input. Each cell's fitness score described how accurate its predictions were. Cells could also move to explore their environment and some stochasticity was applied to movement.
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There is a dramatic shortage of skilled labor for modern vineyards. The Vinum project is developing a mobile robotic solution to autonomously navigate through vineyards for winter grapevine pruning. This necessitates an autonomous navigation stack for the robot pruning a vineyard. The Vinum project is using the quadruped robot HyQReal. This paper introduces an architecture for a quadruped robot to autonomously move through a vineyard by identifying and approaching grapevines for pruning. The higher level control is a state machine switching between searching for destination positions, autonomously navigating towards those locations, and stopping for the robot to complete a task. The destination points are determined by identifying grapevine trunks using instance segmentation from a Mask Region-Based Convolutional Neural Network (Mask-RCNN). These detections are sent through a filter to avoid redundancy and remove noisy detections. The combination of these features is the basis for the proposed architecture.
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Feature selection helps reduce data acquisition costs in ML, but the standard approach is to train models with static feature subsets. Here, we consider the dynamic feature selection (DFS) problem where a model sequentially queries features based on the presently available information. DFS is often addressed with reinforcement learning (RL), but we explore a simpler approach of greedily selecting features based on their conditional mutual information. This method is theoretically appealing but requires oracle access to the data distribution, so we develop a learning approach based on amortized optimization. The proposed method is shown to recover the greedy policy when trained to optimality and outperforms numerous existing feature selection methods in our experiments, thus validating it as a simple but powerful approach for this problem.
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In this paper, we learn a diffusion model to generate 3D data on a scene-scale. Specifically, our model crafts a 3D scene consisting of multiple objects, while recent diffusion research has focused on a single object. To realize our goal, we represent a scene with discrete class labels, i.e., categorical distribution, to assign multiple objects into semantic categories. Thus, we extend discrete diffusion models to learn scene-scale categorical distributions. In addition, we validate that a latent diffusion model can reduce computation costs for training and deploying. To the best of our knowledge, our work is the first to apply discrete and latent diffusion for 3D categorical data on a scene-scale. We further propose to perform semantic scene completion (SSC) by learning a conditional distribution using our diffusion model, where the condition is a partial observation in a sparse point cloud. In experiments, we empirically show that our diffusion models not only generate reasonable scenes, but also perform the scene completion task better than a discriminative model. Our code and models are available at https://github.com/zoomin-lee/scene-scale-diffusion
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